Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Hasikan Miallok
Republic University Minmatar Republic
1447
|
Posted - 2015.08.26 06:14:56 -
[1] - Quote
The meta issue with EVE has always been the cycle of balance everything so its a boring clone of everything else with different flashy lights then bring out new stuff that's OP, wait till everyone starts using it then balance everything so its a boring clone of everything else with different flashy lights again. Rinse and repeat. |

Hasikan Miallok
Republic University Minmatar Republic
1448
|
Posted - 2015.08.26 12:21:59 -
[2] - Quote
Rain6637 wrote:Patch hype. It's as if the normal bumps in price due to patch interest don't have quite enough time to reset in six weeks
I actually had wondered if the 6 week cycle has been part of it. |

Hasikan Miallok
Republic University Minmatar Republic
1448
|
Posted - 2015.08.26 13:44:22 -
[3] - Quote
Frostys Virpio wrote:Harrison Tato wrote:Frostys Virpio wrote: Who the hell made you believe a small group would be able to face a larger more organised one?
Star Wars I'm sorry the game does not follow a pre-determined script in hollywood fashion where the "good" side wins against all odds.
Well no if it is Hollywood teh good side is saved single handedly by a single hero who takes on the evil hordes and comes out victorious without a scratch. |

Hasikan Miallok
Republic University Minmatar Republic
1449
|
Posted - 2015.08.27 06:49:48 -
[4] - Quote
James Cannon Fodder wrote:
It's a difficult balance trying to get new players without losing the old ones, but it's important to remember that the old players are part of what attracts the new players. I totally miss that alliance.
The contribution of long term vets in terms of things like assistance to new players, grinding the boring administrative stuff of a clan/alliance and even creating online out of game tools for free does seem overlooked in many games.
The classic example of this is Hasbro/Wizards with D&D 4th Edition. They were quite happy to abandon their old player base entirely in favor of churning early teens with money to spend thinking it would be more profitable. It wasn't.
|

Hasikan Miallok
Republic University Minmatar Republic
1455
|
Posted - 2015.09.01 00:39:35 -
[5] - Quote
Vic Jefferson wrote:Sentamon wrote:Malt Zedong wrote:People are interested in killboards, loot and ego+Ąstic ballance. That is not likely to change in the near future. Killboards and killmails, the worst thing ever. Catering to the lowest common denominator. At least they are honest about what makes them play. Certainly better than arm chairing about sov problems and sov-holders all day.
Kill boards are a legitimate and key part of the EVE play environment.
Whether you view chasing kills as Kill Board Whoring and displaying unhealthy Obsessive Sociopathic and Aggressive behavior OR you see it as a legitimate way of tracking Success at PvP displaying a Competitive, Dedicated and Success Focused attitude is a matter of perception and personal attitudes. One persons competitive is another persons sociopathic. |

Hasikan Miallok
Republic University Minmatar Republic
1455
|
Posted - 2015.09.01 06:06:41 -
[6] - Quote
It i a semantic thing.
Some people insist the term "PvP" only applies to thing that result in kill-mails and tears.
Though they MIGHT allow the odd borderline case like running a gatecamp in an interceptor and escaping, ninja looting, scamming noobs for protection money the way CODE does or taking down someones unattended POCO as PvP on the basis that those activities involve some risk of a kill-mail eventuating. Awoxing though is probably not PvP for that sort of player. |

Hasikan Miallok
Republic University Minmatar Republic
1459
|
Posted - 2015.09.02 23:42:42 -
[7] - Quote
The VC's wrote:Ima Wreckyou wrote:babyblue wrote:Ima Wreckyou wrote:Markus Reese wrote:Nothing is random. Analyse something enough and a person can find out why a speck of dust landed where it did. Random is just a way of saying we havent implemented the means to measure or control. Every outcome is guaranteed. We just dont bother with the information and analysis to determine it.
Even the numbers from a lottery. If you know all factors involved, you can guaranteed determine what the results will be. Until some other physicist showed that some measurements in quantum theory are actually random and that the system would behave completely different if there actually was a way to predict the outcome of the measurement, no matter how much we may understand it ( https://en.wikipedia.org/wiki/Bell's_theorem). Oh what a Pandora's Box you've opened. I did not open it. That would change the content...  Highlight of this thread.
My personal view is the Copenhagen Interpretation is some sort of Kierkegaardian plot. |

Hasikan Miallok
Republic University Minmatar Republic
1485
|
Posted - 2015.09.08 01:22:07 -
[8] - Quote
Kinete Jenius wrote:
The reality of PVP in eve is that you're bored most of the time. You either spend an hour looking for a fair fight (being cautious) or you get dog-piled 10 minutes into your attempt at a fight. For me camping a gate for hours for a few kills lost it's appeal over half a decade ago. This isn't so much CCP's fault as it's the players fault. Everyone in eve is risk adverse and that causes some amazing fights to never occur because of people running or bringing a much larger number of friends.
Despite small gang PvP being the "shining wonder child" of EVE in the sales hype, in terms of proportion of characters logged in no one much does it. (You cannot really count CODE as ganking AFK miners and autopiloted freighters is technically PvP but its as carebear as it gets)
Lets look at what sort of characters log in.
Characters rarely if ever get logged in for more than a few minutes: - cyno alts - lowsec and null PI alts - char in Titans and Supers - various characters that run stuff for corps and alliances - characters being trained up for sale
Characters who are logged in semi-permanently: - afk ISK earners like miners and haulers - station traders and scammers
Characters who log in on weekends only: - casual players - players needing to assemble a fleet including some incursion runners and many casual small gang and gate camp PvPers
Characters who log in a lot: - newer players - small gang and gate campers that use alts - mission runners - explorers - non afk miners
|

Hasikan Miallok
Republic University Minmatar Republic
1486
|
Posted - 2015.09.09 00:55:45 -
[9] - Quote
There are noticeably less people in my part of lowsec so its not just botters disappearing. |

Hasikan Miallok
Republic University Minmatar Republic
1492
|
Posted - 2015.09.10 06:24:33 -
[10] - Quote
Jegrey Dozer wrote:Market McSelling Alt wrote: In Before The "Eve is a hard, cold, harsh place and everyone has to harden up and train the skills we all had to back in the day derp derp Hardcore Biker Gang Member living in mom's basement" comments.
Back in the day when the average SP difference wasn't so pronounced. It infuriates me that people are so thick headed that they don't realize a game with character progression based on real time becomes disproportionately more and more unfair to new players as it ages over a decade old. The length of training has to scale with the age of the game. Other MMO's have already addressed this by gearing all of their content to the end game and speeding up character progression to meet up with the existing player base. We don't even need a million+ players, doubling our current numbers will be enough to revitalize the game.
They do not get it becasue its nonsense.
In those other games you max out your character in a specific role in lets say 3 to 6 months and then its maxed out, if its a min/max priest role for example its maxed out as a priest and that is basically it you cannot then add rogue feats to the same character.
In EVE you can pretty much max out a character in a particular role (Say LOGI the equivalent of a Priest) in a very similar time. The only difference is the same character can then also be trained to do other stuff. Very little of that other training if any will help in that initial maxed out role as a logi.
The idea that someone would ever say "it is unfair ... that guy killed me in his Caldari T1 cruiser because he has all these ranks in trade skills, mining and Amarr Battleships" is when you think about it a bit crazy. |

Hasikan Miallok
Republic University Minmatar Republic
1518
|
Posted - 2015.09.21 01:08:33 -
[11] - Quote
Erin Crawford wrote:Wait... did you hear that..? PLEX bubble just popped... Now players should return in droves!
By that you mean dropped from 1.3 billion to 1.2 billion :D
The high PLEX prices will mainly drive away people from poorer countries with poor US Dollar exchange rates and the unemployed.
No idea what percentage of the EVE population that group makes up. If most of the players are US and Central European anyway it may make little difference.
|

Hasikan Miallok
Republic University Minmatar Republic
1524
|
Posted - 2015.09.22 23:55:13 -
[12] - Quote
Player A: PvP is sociopathic and PvE is relaxing and and a way to wind down. Player B: PvP is competive and challenging whilst PvE is a mindless grind.
The argument is pointless the two player types have totally different personality traits and perspectives and will never agree.
|

Hasikan Miallok
Republic University Minmatar Republic
1526
|
Posted - 2015.09.24 01:34:35 -
[13] - Quote
Markus Reese wrote: But CODE, and the elite PvPers push it to be this thing that news are weak and useless and come back at 30m sp. That really hurts eve. Yeah, can argue the whole bit about gank first and then say learn the game but that is a too late point.
CODE has its place in the game and certainly make hisec more interesting - but killing afk autopiloted superslow freighters is about as carebear as it gets and is not really "elite PvP".
|

Hasikan Miallok
Republic University Minmatar Republic
1529
|
Posted - 2015.09.24 23:44:45 -
[14] - Quote
Indahmawar Fazmarai wrote:
Then, failing that, it's going to be a rough Xmas 2016 at CCP and many will wonder what went wrong and where.
But but ... presents.
|

Hasikan Miallok
Republic University Minmatar Republic
1532
|
Posted - 2015.09.25 03:59:11 -
[15] - Quote
Markus Reese wrote:
It is what they did to anger the player base. Dumbed down the game. I am saying make mechanics that are solid. Eve vs Galaxies... they are reverse roles right now. Eve is simplistic and am saying make it complex even if those that want to be trolls get mad. Galaxies was we have a veteran player base and dumb it down to try and get newbs to endgame from the start.
It is also what Wizards/Hasbro did with 4th Edition D&D and dropped teh ball completely.
The problem with spoonfeeding and dumbng down is the new players it attracts are just looking for something new and shiney and disappear again as fast as they turn up.
If a game is relying on churning through new players (WoW does to some extent, so do FtP but PtW games) the turnover needs to be huge. |

Hasikan Miallok
Republic University Minmatar Republic
1847
|
Posted - 2016.01.18 00:39:02 -
[16] - Quote
So is AFK cloaking as a red in renter space while you go down the pub PvE? or PvP? or both? or something else entirely ? |

Hasikan Miallok
Republic University Minmatar Republic
1847
|
Posted - 2016.01.18 02:03:37 -
[17] - Quote
Vaerah Vahrokha wrote:
People are not asking for unicorns,
Actually now you mention it a Unicorn might be rather nice.
Fedo Unicorns on hoverboards ... that might be taking it a bit far. |

Hasikan Miallok
Republic University Minmatar Republic
1849
|
Posted - 2016.01.19 00:34:07 -
[18] - Quote
Scipio Artelius wrote: For example, clicking your link for the Procurer we see the most violent month in 2015 was January, with 1518 kills.
1518 kills in January / 31 days in January = 49 losses per day as per Tippia's table.
Digging deeper most procurer kills tend to be in null - Providence, Delve etc or in lowsec. Very few Procurers are lost in hisec.
https://zkillboard.com/ship/17480/
|

Hasikan Miallok
Republic University Minmatar Republic
1849
|
Posted - 2016.01.19 00:45:15 -
[19] - Quote
There was an issue with parsing this post's BBCode |
|
|